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Sneaky Games > About

We are proud to be located in the beautiful hill country of Austin, Texas.

About
Sneaky Games is a social game studio that specializes in creating and running free to play games. We are experienced in developing games on both web, social, and mobile platforms. We focus on creating engaging game play experiences backed by high-quality and creative visuals. Our current focus is on building game titles that are:
  • Free to Play
  • Designed Fully For Maximum Social Experiences
  • Have Directed Gameplay
  • Allow for Player Creativity
  • Cross-Platform and Connected
Leadership Team

David Godwin, CEO

David is an entrepreneur and executive that has held leadership positions in various gaming, mobile, and marketing companies. In 2001, he founded Net-Recon, a game and web application development company. In late 2009, Sneaky Games was spun out of the gaming side, as a leading social games studio. Sneaky Games has over 3 million registered players on it’s first Facebook game, Fantasy Kingdoms.

David lives near Austin, TX in Lakeway with his wife and two daughters where he spends free time relaxing with family, playing games, and enjoying a occasional hunting or fishing trip.


Mark Bourland, Director of IT

Mark has been developing applications for windows, mobile and the web using a variety of technologies for over thirteen years. A graduate of the Computer Science program at the University of Mary-Hardin Baylor in Belton, Texas, Mark has worked in various industries including banking and financial, military and government, independent consulting, and game development. Mark joined Sneaky Games in March 2010.

Mark lives in Austin, Texas with his wife and four children. He is an avid reader and PC gamer and loves spending time with his family and friends.

Marshall Adair, Lead Producer

Marshall has been in the entertainment business for 11 years, continuously working on both films and games before, during and after receiving his degree from St. Edwards University. Marshall was the Production Assistant for Detour Film Production, working with a variety of Film and TV producers and Directors, such as Richard Linklater. Marshall became the Producer at Critical Mass Interactive, performing a variety of tasks ranging from Outsource Direction, to Project Management, to Client Management, and Product Direction. Now, Marshall manages Sneaky Games product development as Product Director, guiding the technical and creative production of each project.